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IngMaster

4 Game Reviews w/ Response

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good potential, but there is too much going on in not enough space, as well as teh distraction of those ripples in the background.
get rid of the ripples and make the whole field bigger in comparison to the "tanks" and you have an excellent time waster game here.
I would keep the pen and paper style that you have, it is original and well done.

capivarasstudio responds:

I did not realize about space. Good point for the future. And thanks about the pen and paper style.

this is just a flash game, it shouldn't be so programing intense that it bogs down my whole system. you need to streamline the programing or add a way to dial back the quality for speed cuz i cant even play this game the way it is.

KHA0S responds:

Ya it is a flash... There's a huge settings menu in the main menu that you can use to tweak the quality, graphics, & sound. That should help, but I had to sacrifice a bit of lag to make a better Ai.

okay, great game but I might have broken it with the defense type Dashie

I could defeat twilight without taking any damage at level 1 with proper technique applied
not sure if that was intended or not but thought you should know

sonicmon1 responds:

Twilight is the easy opponent, remember that. I am thinking of putting in a medal for a perfect runthrough of a fight, but I'm a bit busy at the moment.

Yeah, it's not broken, it's skill. Try confronting Fluttershy and Luna, and you'll see why Twilight is easily exploitable.

Thanks for commenting.

Your's Awesomely,

SonicMon

hard he said...

LIAR! ... of course that could just be me

I didn't like the fact that the jigsaw puzzle practically solved itself.
get the piece anywhere close to where it needed to go and it went there for you.

some of your math puzzles needed directions, I'm good at math but put a pile of numbers without apparent purpose puts my head into directionless thought.

of course that could be the point... never really got that

all in all a good game but not for everyone

FuNaNdMoRe responds:

Sorry for that :P

The puzzles are based on those (extremely) difficult puzzle sites on the web. They too contain barely information on solving the puzzles. That's why I thought it'd be a great idea to invent puzzles the same way. Just the picture or arrangements of letters/numbers and the player figures it out all by him/herself. It does seem like I'm making something wrong though.

Anyway, I'm trying to improve on my puzzle inventions, I promise ;)
Thanks for reviewing.

Respect is a two-way street, and crashes happen if you can't stay in your lane.

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